Wednesday, September 13, 2017

"Making" the Move to Problem-Solving

We often see makerspaces brimming with sewing materials, building blocks, technology, and consumables that we plan to transition from trash to treasure.  In these creative spaces, kids (and adults too) explore their creativity through design and construction.  

But, the best makerspaces are those that have a purpose.  Real life involves real problems, and as much as we want students to explore their creativity, it's so much better when there's meaning attached.  Sometimes, we, as teachers, design the purpose, as seen in the examples below, and sometimes, students identify a purpose from a problem they've experienced that brings out their passion.

As you design maker learning opportunities with your students, consider the authenticity of the work...what problems are they solving?

A task provided to elementary students connects to St. Louis current events (or potential ones...).  Imagine how complexity could be added for secondary students :  meet ADA requirements, research current stadiums, present plans to the "county council," etc.

Working together to solve a problem, many students found ways to stabilize their taller structures, creating reinforcement at the base and discussing how it helped meet the provided challenge of building the tallest structure within the allotted time.

Novel Engineering:  After reading a book , students identify the problem as squirrels eating the bird food. They work to create solutions to the problem. 

Novel Engineering:  Before building their structures, they create a design plan and address how it will help solve the problem.

Novel Engineering:  Some students built traps for the squirrels, some designed intricate bird feeders, and others created food sources for the squirrels so they wouldn't eat others' food.

Whether you're "making" in your classroom or a designated space, the outcome is the same:  student engagement in problem-solving.

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